One hit changes the room
Strike first, dash through danger and restart immediately when the plan breaks.

Fast rooms, one life, no buffer. It runs in the browser but is visibly early: content and balance are still moving.
WASD, mouse to strike, shift to dash.


Strike first, dash through danger and restart immediately when the plan breaks.
The direction follows a protector facing criminal clans beyond the neon city.
Content and balance are still moving; the playable preview is labelled accordingly.
Playable nowOne button, thirty-four ways to play.
Playable nowJump, strike, oni. The floor is not your friend.
Playable nowRooftop, edge, speed. Do not think about it.
Playable nowTwo thumbs, no cover system, a lot of metal.
Playable nowThirty cards, one hero, one duel against the AI.